Filter4to1
A specialized filter that combines four input color buffers into one output color buffer.
This filter processes four input color buffers simultaneously and outputs the result into a specified target color buffer. It optionally accepts a clipping rectangle to define the area of processing.
Parameters
The shader used for processing, can be null.
The shader watcher that monitors shader changes, can be null.
Constructors
Functions
Applies a filter operation using the given source and target arrays of ColorBuffer
. Optionally, a clipping rectangle can be used to define the region for the filter operation.
Applies a filter operation using the given source array of ColorBuffer
and the target ColorBuffer
. Optionally, a clipping rectangle can be used to define the region for the filter operation.
Applies a filter operation using the given source and target using a shader program. Optionally, a clipping rectangle can be used to define the region for the filter operation. Custom shader parameters are applied where applicable.
Applies a filter operation using the given source ColorBuffer
and target array of ColorBuffer
. Optionally, a clipping rectangle can be used to define the region for the filter operation.
Applies a filter that processes four source color buffers and outputs the result to a target color buffer. Optionally, a clipping rectangle can be provided to specify the area of processing.