Filter1to1
A filter that processes a single input texture and outputs a single result.
This class is a specialized type of Filter that operates with a one-to-one relationship between the input and output.
Parameters
The Shader instance used for applying the visual effect. Can be null if no specific shader functionality is needed.
Inheritors
Functions
Applies a filter operation using the given source and target arrays of ColorBuffer
. Optionally, a clipping rectangle can be used to define the region for the filter operation.
Applies a filter operation using the given source array of ColorBuffer
and the target ColorBuffer
. Optionally, a clipping rectangle can be used to define the region for the filter operation.
Applies a filter operation using the given source and target using a shader program. Optionally, a clipping rectangle can be used to define the region for the filter operation. Custom shader parameters are applied where applicable.
Applies a filter operation using the given source ColorBuffer
and target array of ColorBuffer
. Optionally, a clipping rectangle can be used to define the region for the filter operation.