renderTarget
fun renderTarget(width: Int, height: Int, contentScale: Double = 1.0, multisample: BufferMultisample = BufferMultisample.Disabled, session: Session? = Session.active, builder: RenderTargetBuilder.() -> Unit): RenderTarget(source)
build a RenderTarget
Parameters
width
positive non-zero width of the RenderTarget
height
positive non-zero height of the RenderTarget
multisample
determine if the RenderTarget uses multi-sampling, default is disabled
session
specify the session under which the RenderTarget should be created, default is Session.active