renderTarget

fun renderTarget(width: Int, height: Int, contentScale: Double = 1.0, multisample: BufferMultisample = BufferMultisample.Disabled, session: Session? = Session.active, builder: RenderTargetBuilder.() -> Unit): RenderTarget(source)

build a RenderTarget

Parameters

width

positive non-zero width of the RenderTarget

height

positive non-zero height of the RenderTarget

multisample

determine if the RenderTarget uses multi-sampling, default is disabled

session

specify the session under which the RenderTarget should be created, default is Session.active