ColorBufferWebGL

class ColorBufferWebGL(    val context: WebGL2RenderingContext,     val target: Int,     val texture: WebGLTexture,     val width: Int,     val height: Int,     val contentScale: Double,     val format: ColorFormat,     val type: ColorType,     val levels: Int,     val multisample: BufferMultisample,     val session: Session?) : ColorBuffer(source)

Constructors

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constructor(    context: WebGL2RenderingContext,     target: Int,     texture: WebGLTexture,     width: Int,     height: Int,     contentScale: Double,     format: ColorFormat,     type: ColorType,     levels: Int,     multisample: BufferMultisample,     session: Session?)

Types

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object Companion

Properties

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open override var anisotropy: Double
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open override val contentScale: Double
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open override var flipV: Boolean
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open override val format: ColorFormat
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open override val height: Int
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open override val levels: Int
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open override val multisample: BufferMultisample
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open override val session: Session?
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val target: Int
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open override val type: ColorType
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open override val width: Int
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open override var wrapU: WrapMode
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open override var wrapV: WrapMode

Functions

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open override fun bind(unit: Int)
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open override fun close()
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open override fun copyTo(target: ArrayTexture, layer: Int, fromLevel: Int, toLevel: Int)
open override fun copyTo(target: ColorBuffer, fromLevel: Int, toLevel: Int, filter: MagnifyingFilter)
open override fun copyTo(    target: ColorBuffer,     fromLevel: Int,     toLevel: Int,     sourceRectangle: IntRectangle,     targetRectangle: IntRectangle,     filter: MagnifyingFilter)
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open override fun destroy()
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open override fun fill(color: ColorRGBa, level: Int)
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open override fun filter(filterMin: MinifyingFilter, filterMag: MagnifyingFilter)
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open override fun generateMipmaps()
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open override fun read(target: ArrayBufferView, x: Int, y: Int, width: Int, height: Int, level: Int)
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open override fun toString(): String
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open override fun write(source: TexImageSource, x: Int, y: Int, width: Int, height: Int, level: Int)
open override fun write(source: ArrayBufferView, sourceFormat: ColorFormat, sourceType: ColorType, x: Int, y: Int, width: Int, height: Int, level: Int)
open override fun write(sourceBuffer: MPPBuffer, sourceFormat: ColorFormat, sourceType: ColorType, x: Int, y: Int, width: Int, height: Int, level: Int)