apply

open fun apply(source: Array<ColorBuffer>, target: Array<ColorBuffer>, clip: Rectangle? = null)(source)
fun apply(source: Array<ColorBuffer>, target: RenderTarget, clip: Rectangle? = null)(source)
fun apply(source: ColorBuffer, target: ColorBuffer, clip: Rectangle? = null)(source)
fun apply(source: ColorBuffer, target: Array<ColorBuffer>, clip: Rectangle? = null)(source)
fun apply(source: Array<ColorBuffer>, target: ColorBuffer, clip: Rectangle? = null)(source)