cubemap

fun cubemap(width: Int, format: ColorFormat = ColorFormat.RGBa, type: ColorType = defaultColorType(format), levels: Int = 1, session: Session? = Session.active): Cubemap(source)

Creates a cubemap texture with the specified parameters.

Return

A new Cubemap texture with the specified configuration.

Parameters

width

The width of the cubemap texture. All six faces will have this width and height (i.e., width x width).

format

The color format of the texture. Defaults to ColorFormat.RGBa.

type

The color type of the texture. Defaults to the value determined by defaultColorType for the given format.

levels

The number of mipmap levels. Defaults to 1.

session

The Session associated with this texture. Defaults to the currently active session.