glGetActiveUniformsiv

expect inline fun glGetActiveUniformsiv(program: Int, uniformIndices: IntBuffer, pname: Int, params: IntBuffer)(source)
expect inline fun glGetActiveUniformsiv(program: Int, uniformIndices: IntArray, pname: Int, params: IntArray)(source)
actual inline fun glGetActiveUniformsiv(program: Int, uniformIndices: IntBuffer, pname: Int, params: IntBuffer)(source)
actual inline fun glGetActiveUniformsiv(program: Int, uniformIndices: IntArray, pname: Int, params: IntArray)(source)