ShaderStorageBuffer

expect interface ShaderStorageBuffer(source)
actual interface ShaderStorageBuffer(source)
actual interface ShaderStorageBuffer(source)

Functions

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expect abstract fun clear()
actual abstract fun clear()
actual abstract fun clear()
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expect abstract fun destroy()
actual abstract fun destroy()
actual abstract fun destroy()
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expect abstract fun put(elementOffset: Int = 0, putter: BufferWriterStd430.() -> Unit): Int
actual abstract fun put(elementOffset: Int, putter: BufferWriterStd430.() -> Unit): Int
actual abstract fun put(elementOffset: Int, putter: BufferWriterStd430.() -> Unit): Int
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abstract fun read(target: ByteBuffer, readOffset: Int = 0)
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expect abstract fun vertexBufferView(elementName: String? = null): VertexBuffer
actual abstract fun vertexBufferView(elementName: String?): VertexBuffer
actual abstract fun vertexBufferView(elementName: String?): VertexBuffer
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abstract fun write(source: ByteBuffer, writeOffset: Int = 0)

Properties

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expect abstract val format: ShaderStorageFormat
actual abstract val format: ShaderStorageFormat
actual abstract val format: ShaderStorageFormat
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expect abstract val session: Session?
actual abstract val session: Session?
actual abstract val session: Session?
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expect abstract val shadow: ShaderStorageBufferShadow
actual abstract val shadow: ShaderStorageBufferShadow
actual abstract val shadow: ShaderStorageBufferShadow