ShaderStorageBuffer

interface ShaderStorageBuffer

Functions

bind
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common
abstract fun bind(base: Int)
clear
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common
abstract fun clear()
destroy
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common
abstract fun destroy()
put
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common
abstract fun put(elementOffset: Int = 0, putter: BufferWriterStd430.() -> Unit): Int
read
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abstract fun read(target: ByteBuffer, readOffset: Int = 0)
write
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abstract fun write(source: ByteBuffer, writeOffset: Int = 0)

Properties

format
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abstract val format: ShaderStorageFormat
abstract val format: ShaderStorageFormat
abstract val format: ShaderStorageFormat
session
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abstract val session: Session?
abstract val session: Session?
abstract val session: Session?
shadow
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abstract val shadow: ShaderStorageBufferShadow
abstract val shadow: ShaderStorageBufferShadow
abstract val shadow: ShaderStorageBufferShadow