Constructors

Link copied to clipboard
constructor()

Functions

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun <T : ShaderUniforms> dispatchParameters(style: StyleParameters, shader: T)
Link copied to clipboard
open fun <T : ShaderUniforms> setUniform(shader: T, targetName: String, name: String, value: Any)
Link copied to clipboard
open override fun shader(style: ComputeStyle, name: String): ComputeShader

Properties

Link copied to clipboard
open override var imageIndex: Int
Link copied to clipboard
Link copied to clipboard
open override var textureIndex: Int