ArrayCubemapGL4

class ArrayCubemapGL4(val target: Int, val texture: Int, val width: Int, val layers: Int, val format: ERROR CLASS: Symbol not found for ColorFormat, val type: ERROR CLASS: Symbol not found for ColorType, levels: Int, val session: ERROR CLASS: Symbol not found for Session??) : <ERROR CLASS> ERROR CLASS: Symbol not found for ArrayCubemap(source)

Constructors

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constructor(target: Int, texture: Int, width: Int, layers: Int, format: ERROR CLASS: Symbol not found for ColorFormat, type: ERROR CLASS: Symbol not found for ColorType, levels: Int, session: ERROR CLASS: Symbol not found for Session??)

Types

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object Companion

Properties

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open override var filterMag: ERROR CLASS: Symbol not found for MagnifyingFilter
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open override var filterMin: ERROR CLASS: Symbol not found for MinifyingFilter
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open override var flipV: Boolean
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open override val format: ERROR CLASS: Symbol not found for ColorFormat
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open override val layers: Int
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open override var levels: Int
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open override val session: ERROR CLASS: Symbol not found for Session??
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val target: Int
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open override val type: ERROR CLASS: Symbol not found for ColorType
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open override val width: Int

Functions

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open override fun close()
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open override fun copyTo(layer: Int, target: ERROR CLASS: Symbol not found for Cubemap, fromLevel: Int, toLevel: Int)
open override fun copyTo(layer: Int, target: ERROR CLASS: Symbol not found for ArrayCubemap, targetLayer: Int, fromLevel: Int, toLevel: Int)
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open override fun destroy()
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open override fun generateMipmaps()
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open override fun read(layer: Int, buffer: ByteBuffer, level: Int)
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open override fun write(side: ERROR CLASS: Symbol not found for CubemapSide, layer: Int, buffer: ByteBuffer, sourceFormat: ERROR CLASS: Symbol not found for ColorFormat, sourceType: ERROR CLASS: Symbol not found for ColorType, level: Int)