ColorBufferGL3

class ColorBufferGL3(val target: Int, val texture: Int, val storageMode: TextureStorageModeGL, val width: Int, val height: Int, val contentScale: Double, val format: ColorFormat, val type: ColorType, val levels: Int, val multisample: BufferMultisample, val session: Session?) : ColorBuffer(source)

Constructors

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constructor(target: Int, texture: Int, storageMode: TextureStorageModeGL, width: Int, height: Int, contentScale: Double, format: ColorFormat, type: ColorType, levels: Int, multisample: BufferMultisample, session: Session?)

Types

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object Companion

Functions

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open override fun bind(unit: Int)
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fun <T> bound(f: ColorBufferGL3.() -> T): T
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fun bufferSize(level: Int): Long
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open override fun copyTo(target: ArrayTexture, layer: Int, fromLevel: Int, toLevel: Int)
open override fun copyTo(target: ColorBuffer, fromLevel: Int, toLevel: Int, filter: MagnifyingFilter)
open override fun copyTo(target: ColorBuffer, fromLevel: Int, toLevel: Int, sourceRectangle: IntRectangle, targetRectangle: IntRectangle, filter: MagnifyingFilter)
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fun crop(sourceRectangle: IntRectangle): ColorBuffer
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open override fun destroy()
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open override fun fill(color: ColorRGBa)
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open override fun filter(filterMin: MinifyingFilter, filterMag: MagnifyingFilter)
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open override fun generateMipmaps()
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open override fun read(targetBuffer: ByteBuffer, targetFormat: ColorFormat, targetType: ColorType, level: Int)
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open override fun saveToFile(file: File, imageFileFormat: ImageFileFormat, async: Boolean)
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open override fun toDataUrl(imageFileFormat: ImageFileFormat): String
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open override fun toString(): String
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open override fun write(sourceBuffer: ByteBuffer, sourceFormat: ColorFormat, sourceType: ColorType, level: Int)
open override fun write(sourceBuffer: MPPBuffer, sourceFormat: ColorFormat, sourceType: ColorType, x: Int, y: Int, width: Int, height: Int, level: Int)

Properties

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open override var anisotropy: Double
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open override val contentScale: Double
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open override var filterMag: MagnifyingFilter
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open override var filterMin: MinifyingFilter
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open override var flipV: Boolean
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open override val format: ColorFormat
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open override val height: Int
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open override val levels: Int
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open override val multisample: BufferMultisample
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open override val session: Session?
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open override val shadow: ColorBufferShadow
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val target: Int
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open override val type: ColorType
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open override val width: Int
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open override var wrapU: WrapMode
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open override var wrapV: WrapMode