ShaderStorageBufferShadow

Functions

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abstract fun destroy()
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abstract fun download()
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abstract fun upload(offset: Int = 0, size: Int = shaderStorageBuffer.format.size)
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open fun uploadElements(elementOffset: Int = 0, elementCount: Int = shaderStorageBuffer.format.elements.size)
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abstract fun writer(): BufferWriterStd430

Properties

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