Companion
Functions
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Construct Quaternion from a set of degrees
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fun fromAnglesRadian( pitch: Double, roll: Double, yaw: Double): Quaternion
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Construct Quaternion from a set of arc lengths
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Construct Quaternion from axes
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fun fromLookAt( from: Vector3, to: Vector3, up: Vector3 = Vector3.UNIT_Y): Quaternion
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Construct Quaternion using from, to and up vectors
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Construct Quaternion from Matrix33