Companion

Functions

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fun fromAngles(pitch: Double, roll: Double, yaw: Double): Quaternion

Construct Quaternion from a set of degrees

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fun fromAnglesRadian(pitch: Double, roll: Double, yaw: Double): Quaternion

Construct Quaternion from a set of arc lengths

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Construct Quaternion from axes

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fun fromLookAt(from: Vector3, to: Vector3, up: Vector3 = Vector3.UNIT_Y): Quaternion

Construct Quaternion using from, to and up vectors

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Properties

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