Shape

@Serializable
class Shape(val contours: List<ShapeContour>) : ShapeProvider(source)

A simple interface for managing a List of ShapeContour.

Constructors

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constructor(contours: List<ShapeContour>)

Types

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object Companion

Properties

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Calculates approximate area for this shape (through triangulation).

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Lists all ShapeContours with a closed topology.

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Checks whether the Shape is org.openrndr.shape.compound or not.

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Returns true if Shape contains no ShapeContours.

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Returns true if Shape consists solely of ShapeContours, where each Segment2D is a line segment.

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Lists all ShapeContours with an open topology.

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The outline of the shape.

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open override val shape: Shape

the provided shape

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@Transient
val topology: ShapeTopology

Indicates the Shape topology.

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Triangulates Shape into a List of Triangles.

Functions

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operator fun Shape.contains(v: Vector2): Boolean

Returns true if given Vector2 is inside the Shape.

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Applies a boolean difference operation between two Shapes.

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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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fun hole(index: Int): ShapeContour

The indexed hole of the shape.

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Applies a boolean intersection operation between two Shapes.

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Calculates a List of all points where the Shape and a Segment2D intersect.

Calculates a List of all points where two Shapes intersect.

Calculates a List of all points where the Shape and a ShapeContour intersect.

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fun map(mapper: (ShapeContour) -> ShapeContour): Shape

Applies a map to the shape. Maps every contour.

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Projects a point on the contours of a Shape

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fun polygon(distanceTolerance: Double = 0.5): Shape
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fun splitCompounds(winding: Winding = Winding.CLOCKWISE): List<Shape>

Splits an org.openrndr.shape.compound shape into separate shapes.

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open override fun toString(): String
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fun transform(transform: Matrix44): Shape

Applies a linear transformation to the Shape.

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fun Shape.union(other: Shape): Shape

Applies a boolean org.openrndr.shape.union operation between two Shapes.