StructuredBuffer

Constructors

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constructor(struct: T, ssbo: ShaderStorageBuffer)

Functions

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expect open override fun clear()
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expect open override fun destroy()
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expect open override fun put(elementOffset: Int, putter: BufferWriterStd430.() -> Unit): Int
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expect open override fun vertexBufferView(): VertexBuffer

Properties

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expect open override val format: ShaderStorageFormat
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expect open override val session: Session?
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expect open override val shadow: ShaderStorageBufferShadow
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val struct: T