glGetProgramResourceiv

fun glGetProgramResourceiv(@NativeType(value = "GLuint") program: Int, @NativeType(value = "GLenum") programInterface: Int, @NativeType(value = "GLuint") index: Int, @NativeType(value = "GLenum const *") props: IntArray, @NativeType(value = "GLsizei *") length: IntArray?, @NativeType(value = "GLint *") params: IntArray)(source)