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openrndr
openrndr-gl3
/
org.openrndr.internal.gl3
/
glDispatchCompute
gl
Dispatch
Compute
fun
glDispatchCompute
(
@
NativeType
(
value
=
"GLuint"
)
num_groups_x
:
Int
,
@
NativeType
(
value
=
"GLuint"
)
num_groups_y
:
Int
,
@
NativeType
(
value
=
"GLuint"
)
num_groups_z
:
Int
)
(
source
)