ColorXSLa

Practically identical to ColorHSLa, but for mapping colors to classical painter's scheme of complementary colors.

See also

Constructors

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constructor(x: Double, s: Double, l: Double, alpha: Double = 1.0)

Types

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object Companion

Properties

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open override val alpha: Double = 1.0

The opacity of the given color model.

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open override val hue: Double
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val l: Double
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val s: Double
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open override val saturation: Double
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val x: Double

Functions

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open operator override fun div(scale: Double): ColorXSLa
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open operator override fun minus(right: ColorXSLa): ColorXSLa
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open override fun mix(other: ColorXSLa, factor: Double): ColorXSLa
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open fun mixHue(hue: Double, factor: Double): ColorXSLa
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open fun mixSaturation(saturation: Double, factor: Double): ColorXSLa
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open override fun opacify(factor: Double): ColorXSLa

Returns a copy of the color with the opacity (alpha) multiplied by a factor.

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open operator override fun plus(right: ColorXSLa): ColorXSLa
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open fun saturate(factor: Double): ColorXSLa

Multiply the saturation by a factor.

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open override fun shade(factor: Double): ColorXSLa

Multiply the shade by a factor.

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open override fun shiftHue(shiftInDegrees: Double): ColorXSLa

Shift the hue of a color by the given amount of degrees.

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open operator override fun times(scale: Double): ColorXSLa
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open override fun toRGBa(): ColorRGBa

Convert into ColorRGBa.

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open override fun toVector4(): Vector4
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open override fun withHue(hue: Double): ColorXSLa
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open override fun withSaturation(saturation: Double): ColorXSLa