ProgramRenderTarget
Represents a special type of RenderTarget that is directly tied to a Program. The rendering operations target the screen or window surface associated with the Program. The dimensions of this render target are directly derived from the width and height of the Program.
Properties
Functions
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abstract fun attach(colorBuffer: ColorBuffer, level: Int, name: String?, ownedByRenderTarget: Boolean)
abstract fun attach(arrayCubemap: ArrayCubemap, side: CubemapSide, layer: Int, level: Int, name: String?)
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