VideoPlayerFFMPEG

Video player based on FFMPEG

Types

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object Companion

Functions

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fun dispose()

Destroy the video player, this releases all allocated resources

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fun draw(drawer: Drawer, blind: Boolean = false, update: Boolean = true)

Draw the current frame

fun draw(drawer: Drawer, source: Rectangle, target: Rectangle, blind: Boolean = false, update: Boolean = true)

Draw the current frame using source and target rectangles

fun draw(drawer: Drawer, x: Double = 0.0, y: Double = 0.0, width: Double = this.width.toDouble(), height: Double = this.height.toDouble(), blind: Boolean = false, update: Boolean = true)

Draw the current frame at given position and size

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fun pause()
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fun play()

Start playing the stream

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fun restart()
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fun resume()
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fun seek(positionInSeconds: Double)

Seek in the video

Properties

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Controls the gain of the audio

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Listenable event, emitted when video ended

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val height: Int
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Listenable event, emitted when a new frame arrived

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val width: Int