VideoPlayerFFMPEG
Video player based on FFMPEG
Properties
Functions
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fun draw(blind: Boolean = false, update: Boolean = true, blockUntilFinished: Boolean = true, drawFunction: (ColorBuffer) -> Unit)
fun draw(drawer: Drawer, blind: Boolean = false, update: Boolean = true, blockUntilFinished: Boolean = false)
Draw the current frame
fun draw(drawer: Drawer, source: Rectangle, target: Rectangle, blind: Boolean = false, update: Boolean = true, blockUntilFinished: Boolean = false)
Draw the current frame using source and target rectangles
fun draw(drawer: Drawer, x: Double = 0.0, y: Double = 0.0, width: Double = this.width.toDouble(), height: Double = this.height.toDouble(), blind: Boolean = false, update: Boolean = true, blockUntilFinished: Boolean = false)
Draw the current frame at given position and size