VideoPlayerConfiguration

Constructors

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constructor()

Types

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object Companion

Properties

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The dynamic range of VideoPlayerFFMPEG.colorBuffer. With VideoDynamicRange.SDR HDR video is tone mapped to SDR, use VideoDynamicRange.HDR to show HDR video in HDR windows.

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Is the source live, like a camera or a screen? Frames of live sources are shown as soon as possible: queued frames are skipped in favor of the newest frame.

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Keep hardware decoded frames on the GPU when the driver can import them, this is the case on macOS with ANGLE, on Windows with OpenGL drivers that support WGL_NV_DX_interop2 and on Linux with VAAPI and EGL contexts that support EGL_EXT_image_dma_buf_import. The frames are then copied to VideoPlayerFFMPEG.colorBuffer on the GPU.

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