ComputeShader
interface ComputeShader : ShaderImageBindings, ShaderBufferBindings, ShaderUniforms, AutoCloseable(source)
Represents a Compute Shader, which is a type of shader used for general-purpose GPU computations. A Compute Shader can bind images, buffers, and uniforms for processing data on the GPU.
Functions
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Binds an atomic counter buffer to a shader using the specified name.
Binds a shader storage buffer to a shader using the specified name.
Binds a vertex buffer to a shader using the specified name.
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Bind image units to imageBinding array
Bind image unit to imageBinding
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