BlendMode

Used for controlling how pixels are blended together. The different modes can be used to simulate different kinds of effects like transparency, adding light, subtracting color and others.

Entries

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Functions

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fun valueOf(value: String): BlendMode

Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

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Returns an array containing the constants of this enum type, in the order they're declared.

Properties

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