ShaderUniformsGL3

interface ShaderUniformsGL3 : <ERROR CLASS> ERROR CLASS: Symbol not found for ShaderUniforms(source)

Inheritors

Properties

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abstract val name: String
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abstract val programObject: Int
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abstract val uniforms: MutableMap<String, Int>
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Functions

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open fun bound(f: () -> Unit)
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open override fun uniform(name: String, value: ERROR CLASS: Symbol not found for BooleanVector2)
open override fun uniform(name: String, value: ERROR CLASS: Symbol not found for BooleanVector3)
open override fun uniform(name: String, value: ERROR CLASS: Symbol not found for BooleanVector4)
open override fun uniform(name: String, value: ERROR CLASS: Symbol not found for ColorRGBa)
open override fun uniform(name: String, value: ERROR CLASS: Symbol not found for IntVector2)
open override fun uniform(name: String, value: ERROR CLASS: Symbol not found for IntVector3)
open override fun uniform(name: String, value: ERROR CLASS: Symbol not found for IntVector4)
open override fun uniform(name: String, value: ERROR CLASS: Symbol not found for Matrix33)
open override fun uniform(name: String, value: ERROR CLASS: Symbol not found for Matrix44)
open override fun uniform(name: String, value: ERROR CLASS: Symbol not found for Vector2)
open override fun uniform(name: String, value: ERROR CLASS: Symbol not found for Vector3)
open override fun uniform(name: String, value: ERROR CLASS: Symbol not found for Vector4)
open override fun uniform(name: String, value: Array<ERROR CLASS: Symbol not found for ColorRGBa>)
open override fun uniform(name: String, value: Array<ERROR CLASS: Symbol not found for IntVector2>)
open override fun uniform(name: String, value: Array<ERROR CLASS: Symbol not found for IntVector3>)
open override fun uniform(name: String, value: Array<ERROR CLASS: Symbol not found for IntVector4>)
open override fun uniform(name: String, value: Array<ERROR CLASS: Symbol not found for Matrix33>)
open override fun uniform(name: String, value: Array<ERROR CLASS: Symbol not found for Matrix44>)
open override fun uniform(name: String, value: Array<ERROR CLASS: Symbol not found for Vector2>)
open override fun uniform(name: String, value: Array<ERROR CLASS: Symbol not found for Vector3>)
open override fun uniform(name: String, value: Array<ERROR CLASS: Symbol not found for Vector4>)
open override fun uniform(name: String, value: DoubleArray)
open override fun uniform(name: String, value: Boolean)
open override fun uniform(name: String, value: Double)
open override fun uniform(name: String, value: Float)
open override fun uniform(name: String, value: FloatArray)
open override fun uniform(name: String, value: Int)
open override fun uniform(name: String, value: IntArray)
open override fun uniform(name: String, x: Float, y: Float)
open override fun uniform(name: String, x: Float, y: Float, z: Float)
open override fun uniform(name: String, x: Float, y: Float, z: Float, w: Float)
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open fun uniformIndex(uniform: String, query: Boolean = false): Int