IndexBufferGL3
class IndexBufferGL3(val buffer: Int, val indexCount: Int, val type: ERROR CLASS: Symbol not found for IndexType, val session: ERROR CLASS: Symbol not found for Session??) : <ERROR CLASS> ERROR CLASS: Symbol not found for IndexBuffer(source)
Represents an OpenGL index buffer
This class encapsulates an index buffer object (IBO) used for storing index data in GPU memory, which is essential for indexed rendering in OpenGL. It provides methods to bind, unbind, write, read, and destroy the buffer.