DepthBufferGL3
class DepthBufferGL3(val texture: Int, val buffer: Int, val target: Int, val width: Int, val height: Int, val format: DepthFormat, val multisample: BufferMultisample, val session: Session?) : DepthBuffer(source)
Constructors
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constructor(texture: Int, buffer: Int, target: Int, width: Int, height: Int, format: DepthFormat, multisample: BufferMultisample, session: Session?)