FontImageMapDrawer
Functions
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fun drawText(context: DrawContext, drawStyle: DrawStyle, text: String, x: Double, y: Double): List<List<GlyphRectangle>>
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fun queueText(fontMap: FontMap, text: String, x: Double, y: Double, tracking: Double = 0.0, kerning: KernMode, textSetting: TextSettingMode, vertices: VertexBuffer)