ComputeStyle
ComputeStyle class
Since
0.4.4
Properties
The GLSL libraries the code of this compute style uses, their code is emitted before the preamble when it reads their names
The size of the compute work group
Functions
Binds an ArrayCubemap as an image to be used in computations such as shaders. Validates the presence of an existing image binding with the specified name and configures the binding using the given ArrayCubemap and mipmap level.
Sets name to a parameter that is resolved in the shader, read from a texture or computed by GLSL code
This compute style with its dynamic parameters and libraries resolved: the compute style itself when it has none, otherwise a compute style that reads them through resolver functions and has the code of the libraries it uses in its preamble. Compute style managers use it to make compute shaders.