Package-level declarations

Types

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Creates FontImageMaps, maps of glyph bitmaps rasterized by the font driver, packed in a single color buffer

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Properties

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The fragment shader of copies that are drawn: it copies the source rectangle of tex0 into the target rectangle, which can have another size. The rectangles are in pixels of their levels, with the origin in the top-left corner.

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actual val ignoreShadeStyleErrors: Boolean = false

Functions

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fun clipCopyRectangles(sourceRectangle: IntRectangle, targetRectangle: IntRectangle, sourceLevel: IntRectangle, targetLevel: IntRectangle): Pair<IntRectangle, IntRectangle>?

Clips the rectangles of an unscaled copy to the levels of the source and target

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The rectangles of a copy without rectangles: the overlapping region of the levels, anchored at the texture origin (the bottom-left corner)

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fun structureFromShadeStyle(shadeStyle: ShadeStyle?, vertexFormats: List<VertexFormat>, instanceAttributeFormats: List<VertexFormat>): ShadeStructure
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