glBlendFuncSeparate

expect inline fun glBlendFuncSeparate(sfactorRGB: Int, dfactorRGB: Int, sfactorAlpha: Int, dfactorAlpha: Int)(source)
actual inline fun glBlendFuncSeparate(sfactorRGB: Int, dfactorRGB: Int, sfactorAlpha: Int, dfactorAlpha: Int)(source)