gluTessNormal

open override fun gluTessNormal(x: Double, y: Double, z: Double)(source)

Specifies the normal vector for the tessellation. This method is used to define a normal vector that provides a hint to the tessellator for the orientation of the following vertices. The normal vector can help determine which direction is "up" for planar tessellation.

Parameters

x

The x component of the normal vector.

y

The y component of the normal vector.

z

The z component of the normal vector.