write
open override fun write( side: CubemapSide, source: TexImageSource, sourceFormat: ColorFormat, sourceType: ColorType, x: Int, y: Int, level: Int)(source)
open override fun write( side: CubemapSide, source: ArrayBufferView, sourceFormat: ColorFormat, sourceType: ColorType, x: Int, y: Int, width: Int, height: Int, level: Int)(source)