createVolumeTexture

expect abstract fun createVolumeTexture(    width: Int,     height: Int,     depth: Int,     format: ColorFormat,     type: ColorType,     levels: Int,     session: Session? = Session.active): VolumeTexture(source)

Creates a 3D volume texture with the specified dimensions, format, and type.

Return

The created volume texture object.

Parameters

width

The width of the volume texture in pixels.

height

The height of the volume texture in pixels.

depth

The depth of the volume texture in layers.

format

The color format of the texture.

type

The color type of the texture.

levels

The number of mipmap levels to allocate for the texture.

session

The session to associate this texture with, defaults to the active session if not specified.

actual abstract fun createVolumeTexture(    width: Int,     height: Int,     depth: Int,     format: ColorFormat,     type: ColorType,     levels: Int,     session: Session?): VolumeTexture(source)
actual abstract fun createVolumeTexture(    width: Int,     height: Int,     depth: Int,     format: ColorFormat,     type: ColorType,     levels: Int,     session: Session?): VolumeTexture(source)