createBufferTexture

expect abstract fun createBufferTexture(elementCount: Int, format: ColorFormat, type: ColorType, session: Session? = Session.active): BufferTexture(source)
actual abstract fun createBufferTexture(elementCount: Int, format: ColorFormat, type: ColorType, session: Session?): BufferTexture(source)
actual abstract fun createBufferTexture(elementCount: Int, format: ColorFormat, type: ColorType, session: Session?): BufferTexture(source)