createArrayCubemap
expect abstract fun createArrayCubemap( width: Int, layers: Int, format: ColorFormat, type: ColorType, levels: Int = 1, session: Session? = Session.active): ArrayCubemap(source)
Creates an array cubemap texture with the specified dimensions, format, type, and number of mipmap levels.
Return
A new instance of ArrayCubemap
configured with the specified parameters.
Parameters
width
The width of each cubemap face in pixels.
layers
The number of layers in the array cubemap.
format
The color format of the texture (e.g., RGB, RGBA).
type
The color type of the texture (e.g., unsigned byte, float).
levels
The number of mipmap levels for the texture. Defaults to 1.
session
The session associated with this texture. Defaults to the currently active session.
actual abstract fun createArrayCubemap( width: Int, layers: Int, format: ColorFormat, type: ColorType, levels: Int, session: Session?): ArrayCubemap(source)
actual abstract fun createArrayCubemap( width: Int, layers: Int, format: ColorFormat, type: ColorType, levels: Int, session: Session?): ArrayCubemap(source)