transformVaryingIn
This granule is used in the preamble of a fragment shader. It sets up the declarations of in-varyings holding transformations of position and normal.
This granule is used in the preamble of a fragment shader. It sets up the declarations of in-varyings holding transformations of position and normal.
This granule is used in the preamble of a fragment shader. It sets up the declarations of in-varyings holding transformations of position and normal.