track

fun track(renderTarget: RenderTarget): Boolean
fun track(colorBuffer: ColorBuffer): Boolean
fun track(depthBuffer: DepthBuffer): Boolean
fun track(vertexBuffer: VertexBuffer): Boolean
fun track(indexBuffer: IndexBuffer): Boolean
fun track(shader: Shader): Boolean
fun track(computeShader: ComputeShader): Boolean
fun track(cubemap: Cubemap): Boolean
fun track(bufferTexture: BufferTexture): Boolean
fun track(arrayTexture: ArrayTexture): Boolean
fun track(atomicCounterBuffer: AtomicCounterBuffer): Boolean
fun track(arrayCubemap: ArrayCubemap): Boolean
fun track(volumeTexture: VolumeTexture): Boolean
fun track(shaderStorageBuffer: ShaderStorageBuffer): Boolean