rasterize
abstract fun rasterize(contentScale: Double, bitmap: MPPBuffer, stride: Int, subpixel: Boolean)(source)
Rasterize the glyph at the face's size
Since
0.4.3
Parameters
contentScale
the content scale at which to rasterize
bitmap
a MPPBuffer positioned at the top left corner of the glyph
stride
the stride (width) of the bitmap buffer
subpixel
should subpixel rendering be used?