cancel

@JvmName(name = "cancelUnitProperty")
fun KMutableProperty0<Unit>.cancel()(source)

cancel all animation groups on Unit property


@JvmName(name = "cancelDoubleProperty")
fun KMutableProperty0<Double>.cancel()(source)

cancel all animations on Double property


@JvmName(name = "cancelLinearTypeProperty")
fun <T : LinearType<T>> KMutableProperty0<T>.cancel()(source)

cancel all animations on LinearType property


fun cancel()(source)

Cancels all animations.

Return

this for easy animation chaining