DrawStyle

fun DrawStyle(clip: Rectangle? = null, fill: ColorRGBa? = ColorRGBa.WHITE, stroke: ColorRGBa? = ColorRGBa.BLACK, lineCap: LineCap = LineCap.BUTT, lineJoin: LineJoin = LineJoin.MITER, strokeWeight: Double = 1.0, smooth: Boolean = true, miterLimit: Double = 4.0, quality: DrawQuality = DrawQuality.QUALITY, depthTestPass: DepthTestPass = DepthTestPass.ALWAYS, depthWrite: Boolean = false, blendMode: BlendMode = BlendMode.OVER, cullTestPass: CullTestPass = CullTestPass.ALWAYS, channelWriteMask: ChannelMask = ChannelMask(red = true, green = true, blue = true, alpha = true), alphaToCoverage: Boolean = false, shadeStyle: ShadeStyle? = null, fontMap: FontMap? = null, kerning: KernMode = KernMode.METRIC, textSetting: TextSettingMode = TextSettingMode.PIXEL, stencil: StencilStyle = StencilStyle(), frontStencil: StencilStyle = stencil, backStencil: StencilStyle = stencil, colorMatrix: Matrix55 = Matrix55.IDENTITY)