Filter2to2
A filter extension class that applies a two-source to two-target fragment shader. This class facilitates the rendering of graphical effects involving two input ColorBuffer sources and two output ColorBuffer targets, using a specified Shader for processing.
Parameters
An optional Shader instance that implements the rendering logic. Pass null to rely on default behavior.
Constructors
Functions
Applies a filter operation using the given source and target arrays of ColorBuffer. Optionally, a clipping rectangle can be used to define the region for the filter operation.
Applies a filter operation using the given source array of ColorBuffer and the target ColorBuffer. Optionally, a clipping rectangle can be used to define the region for the filter operation.
Applies a filter operation using the given source and target using a shader program. Optionally, a clipping rectangle can be used to define the region for the filter operation. Custom shader parameters are applied where applicable.
Applies a filter operation using the given source ColorBuffer and target array of ColorBuffer. Optionally, a clipping rectangle can be used to define the region for the filter operation.