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openrndr
openrndr-gl3
/
org.openrndr.internal.gl3
/
RenderTargetGL3
/
Companion
/
create
create
fun
create
(
width
:
Int
,
height
:
Int
,
contentScale
:
Double
=
1.0
,
multisample
:
BufferMultisample
=
BufferMultisample.Disabled
,
session
:
Session
?
)
:
RenderTargetGL3
(
source
)