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openrndr
openrndr-gl3
/
org.openrndr.internal.gl3
/
DriverGL3
/
createDepthBuffer
create
Depth
Buffer
open
override
fun
createDepthBuffer
(
width
:
Int
,
height
:
Int
,
format
:
DepthFormat
,
multisample
:
BufferMultisample
,
session
:
Session
?
)
:
DepthBuffer
(
source
)