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openrndr
openrndr-shape
/
org.openrndr.shape
/
Path3DBuilder
/
continueTo
continue
To
fun
continueTo
(
end
:
Vector3
,
tangentScale
:
Double
=
1.0
)
(
source
)
fun
continueTo
(
x
:
Double
,
y
:
Double
,
z
:
Double
,
tangentScale
:
Double
=
1.0
)
(
source
)
fun
continueTo
(
control
:
Vector3
,
end
:
Vector3
,
tangentScale
:
Double
=
1.0
)
(
source
)
fun
continueTo
(
cx
:
Double
,
cy
:
Double
,
cz
:
Double
,
x
:
Double
,
y
:
Double
,
z
:
Double
,
tangentScale
:
Double
=
1.0
)
(
source
)