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openrndr
openrndr-nullgl
/
org.openrndr.internal.nullgl
/
DriverNullGL
/
createRenderTarget
create
Render
Target
open
override
fun
createRenderTarget
(
width
:
Int
,
height
:
Int
,
contentScale
:
Double
,
multisample
:
BufferMultisample
,
session
:
Session
?
)
:
RenderTarget
(
source
)