openrndr
0.4.5-dev.51+8ce9696
jvm
openrndr-gl3
/
org.openrndr.internal.gl3
/
VolumeTextureGL3
/
write
write
open
override
fun
write
(
layer
:
Int
,
source
:
ByteBuffer
,
sourceFormat
:
ColorFormat
,
sourceType
:
ColorType
,
level
:
Int
)
(
source
)
open
override
fun
write
(
source
:
ByteBuffer
,
sourceFormat
:
ColorFormat
,
sourceType
:
ColorType
,
level
:
Int
)
(
source
)