openrndr
0.4.5-dev.52+45a9738
jvm
openrndr-gl3
/
org.openrndr.internal.gl3
/
VolumeTextureGL3
/
read
read
open
override
fun
read
(
layer
:
Int
,
target
:
ByteBuffer
,
targetFormat
:
ColorFormat
,
targetType
:
ColorType
,
level
:
Int
)
(
source
)
open
override
fun
read
(
target
:
ByteBuffer
,
targetFormat
:
ColorFormat
,
targetType
:
ColorType
,
level
:
Int
)
(
source
)