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openrndr
openrndr-gl3
/
org.openrndr.internal.gl3
/
DriverGL3
/
createBufferTexture
create
Buffer
Texture
open
override
fun
createBufferTexture
(
elementCount
:
Int
,
format
:
ColorFormat
,
type
:
ColorType
,
session
:
Session
?
)
:
BufferTexture
(
source
)