drawMultiVertexBuffer
actual abstract fun drawMultiVertexBuffer(shader: Shader, vertexBuffers: List<VertexBuffer>, drawPrimitive: DrawPrimitive, counts: IntArray, offsets: IntArray)(source)
expect abstract fun drawMultiVertexBuffer(shader: Shader, vertexBuffers: List<VertexBuffer>, drawPrimitive: DrawPrimitive, counts: IntArray, offsets: IntArray)(source)
actual abstract fun drawMultiVertexBuffer(shader: Shader, vertexBuffers: List<VertexBuffer>, drawPrimitive: DrawPrimitive, counts: IntArray, offsets: IntArray)(source)