drawCommandBuffer
Renders a set of commands using the specified shader, vertex buffers, and other rendering parameters.
Parameters
The shader program used for rendering.
The buffer containing rendering commands to execute.
A list of vertex buffers containing vertex data for rendering.
A list of vertex buffers containing instance-specific attributes.
The type of primitive to render (e.g., triangles, lines).
The number of commands to process and execute from the command buffer.
The index within the command buffer to start processing from. Defaults to 0.
Renders a set of commands using the specified shader, vertex buffers, and other rendering parameters.
Parameters
The shader program used for rendering.
The buffer containing rendering commands to execute.
A list of vertex buffers containing vertex data for rendering.
A list of vertex buffers containing instance-specific attributes.
The type of primitive to render (e.g., triangles, lines).
The number of commands to process and execute from the command buffer.
The index within the command buffer to start processing from. Defaults to 0.
Renders a set of commands using the specified shader, vertex buffers, and other rendering parameters.
Parameters
The shader program used for rendering.
The buffer containing rendering commands to execute.
A list of vertex buffers containing vertex data for rendering.
A list of vertex buffers containing instance-specific attributes.
The type of primitive to render (e.g., triangles, lines).
The number of commands to process and execute from the command buffer.
The index within the command buffer to start processing from. Defaults to 0.